How I Made Mario Kart 7 Engine in OpenGL Over The Weekend

Actually, this post is not about how I made MK7 in OpenGL, but what the results were. I am currently porting it to WebGL as well. The level design geometry is so simple, that it might work in 4K. But we'll see.

Go to this link to arrive at WebGL tutorial site, which is now home for the Mario Kart engine demo.

The entire level was designed in Blender this weekend.

Follow camera was the most fun to program, I added a little sway factor when the left or right keys are pressed.