CONTEST: APOCALYPSE 2001
Welcome To The Third NeHe Productions OpenGL Challenge!
This contest was thought up by [SK]Slayer. The point of the contest was to create a demo that best represented the end of earth, life as we know it, our solar system, etc. Basically a disaster that man-kind could not stop, or did not know was coming. All demos were to include full source code and of course they had to compile without any major problems.
The 3 winners could select one of the following prizes (1st place got to choose first): Sound Blaster Audigy Gamer, Sony CRX1611-82U 16x/10x/40x, KB Gear JamCam 3.0. All prizes were purchased using donations and money from my own pocket.
* * * CONTEST IS NOW OVER. ENTRIES CAN BE FOUND BELOW * * *
|
Crystal Tears by Mirko Teran (1st Place Winner) Very nice use of models, effects and music. •Executable •Source |
|
Apocalypse 2001 by Matteo P. (2nd Place Winner) Nice graphics with a great soundtrack. Very nice lightning effect! •Executable •Source |
|
Apocalypse Time by Damien Hoffschir (3rd Place Winner) A very hard to describe demo. Lots of effects and great music! •Executable •Source |
|
Hellfire by Alex Mizrahi Cool demo with bubbling lava, floating eyes, and skeletons... Nice combination :) •Executable •Source |
|
The Begining by Alexander Belousov Very smooth hills, nice music, cool textures and nice particle effects. •Executable •Source |
|
The Day After... NeHe's Apocalypse by Alexandre Genoud Move the little guy around using arrow keys. He follows the ground, and runs through buildings :) •Executable •Source |
|
Apocalypse 2001 by Ananth B. Fly through a star filled tunnel while some very cool trance music plays. •Executable •Source |
|
Apocalypse 2001 by Arseny Livshitz A look at what our world could be like if there was nothing but memories. •Executable •Source |
|
Nuclear by Baldur Karlsson A nice mushroom cloud effect. •Executable •Source |
|
Wrath of KinkaJoy by Buddy Fischer Watch as fire rips through the sky, lava boils to the surface and everything green disappears. •Executable •Source |
|
Apocalypse 2001 by Dan Ricart A very funny short story. Definitely entertaining! •Executable •Source |
|
Apoc 232 by Dion Hewson Watch as the sun burns itself out. •Executable •Source |
|
Apocalypse 2001 by Gabor Simko This demo has some really cool effects such as reflections, etc, however it loves power and may not work on low end cards. •Executable •Source |
|
All Have An End by Jonas Geistert A meteor crashing into the earth followed by a nice big explosion. •Executable •Source |
|
The End by Julien Barnoin A nice demo featuring a news anchor reading the news, just before disaster. •Executable •Source |
|
Impact Asteroid by Marek Mizanin A very well done solar system, with nice lighting and a very slow explosion at the end. •Executable •Source |
|
Apocolypse II by Neil Van Der Merwe Watch as planes bomb a nuclear plant run by Bender :) •Executable •Source |
|
Apocalypse 2001 by Philippe Kunzle Fly a ship through the remains of a city, or let the ship fly itself. •Executable •Source |
|
Borg by Richard Glass Here comes the Borg... Do you think the earth is in trouble... ? •Executable •Source |
CONTEST: WINAMP GL 2005
NeHe Productions OpenGL Challenge Number Nine!CREATED BY:
llvllatrix aka Rishi Ramraj
Deadline:
All Entries must be in by midnight (MST) Jan 7th, 2005. This contest was announced on Dec 16th, 2004.
Theme:
Happy holidays! Create a winamp plugin that uses OpenGL to render a festive visualization, be it Christmas, old years night, or new years eve. This is the first challenge to use Winamp so feel free to let your imagination run wild. OpenGL basecode for Winamp can be found at
http://www.eng.uwaterloo.ca/~rramraj/Gamedev/winamp_gl.zip
, however you are welcome to write your own.
Prizes:
First Place: Your choice of a 1 Gig USB 2.0 Key or a GeForce FX 5500 OC (overclocked) made by BFG.
Second Place: The remaining prize.
Rules:
- All demos must use OpenGL.
- Source code is optional. However, it is the source code that benefits new programmers visiting this site.
- Heavy bug testing before sending demos in is recommend. Remember that your chances of winning are proportional to how many people see your work.
- You are not required to use the basecode. Any basecode can be used as long as there are no legal penalties associated with free distribution.
- If you use extensions, you better have something to fall back on if the card doesn't support it! Most site visitors do not have high end cards.
- The demo must provide a quick way to exit without crashing. ESC is the most common method.
- Demos should run from start to finish without interaction... It can loop, but must allow the user to exit at any time.
- If you wish to code an interactive section, add a startup menu that allows the user to select "Run demo" or "Run interactive" (free to use your own wording).
- If English is not your native language, have someone proof read your text to make sure it translates correctly.
- More details on contest info can be found at http://www.eng.uwaterloo.ca/~rramraj/Gamedev/Management.htm
- This contest is open to everyone!
Legal Issues:
NEHE PRODUCTIONS IS NOT BE LIABLE TO YOU OR ANY THIRD PARTY FOR ANY INFRINGEMENT OF COPYRIGHT, TRADEMARK, TRADE NAME OR TRADE SECRETS RIGHTS OF AN UNAFFILIATED THIRD PARTY. NEHE PRODUCTIONS AND ITS AFFILIATES ARE NOT ACCOUNTABLE FOR THE ACTIONS OF THE CONTEST PARTICIPANTS OR THE VIEWERS OF THE CONTEST. THE PARTICIPANT, DEFINED AS ANY PERSONS SUBMITTING MATERIAL TO NEHE PRODUCTIONS REGARDING THIS CONTEST, IS RESPONSIBLE FOR ANY AND ALL MATERIAL SUBMITTED TO THE CONTEST. THE VIEWER OF THE CONTEST, DEFINED AS ANY PERSONS RECEIVING MATERIAL PERTAINING TO THIS CONTEST, IS RESPONSIBLE FOR ANY USE OF THE MATERIAL AND THE PERTAINING RISKS. NEHE PRODUCTIONS DOES NOT PROVIDE GUARANTEE AS TO THE FUNCTION AND SAFETY OF THE MATERIAL, NOR IS NEHE PRODUCTIONS ACCOUNTABLE FOR ANY AND ALL DAMAGES CAUSED BY THE MATERIAL. BY VIEWING AND PARTICIPATING IN THIS CONTEST, YOU ADHERE TO THE LEGAL ISSUES AS DESCRIBED.
NEHE PRODUCTIONS AND ITS AFFILIATES ARE NOT ACCOUNTABLE FOR THE ACTIONS OF THE CONTEST PARTICIPANTS OR THE VIEWERS OF THE CONTEST.
- All entries must include a disclaimer. NeHe Productions and its affiliates will not be held accountable, so protect yourself!
- Use of Commercial libraries, sounds, images and code is completely forbidden! You must have permission to use all borrowed content.
- Use of Trademark images, sounds, etc is also forbidden. This means no Coke cans sitting on a desk, no pictures of a BMW, etc.
- Absolutely no profanity, naked people, racist remarks, etc. Easter Eggs are fine as long as they are kid friendly and demo related. Entries containing inappropriate material will be removed entirely from the contest.
- All entries require a readme file with the following information: Keys used to Interact, Quit the Demo, Legal address etc.
- All entrants must include the following information in a separate file: YOUR NAME, CONTACT INFORMATION, and The Following Text:
I HAVE READ, AND FULLY UNDERSTAND THE LEGAL ISSUES AS STATED ON THE NEHE PRODUCTIONS WEB SITE IN REGARDS TO THE WINAMP GL 2004/2005 CONTEST.
Congratulations:
I would like to congratulate this community on a job well done. Were it not for the efforts of not only those who entered but also those who encouraged and debugged this contest would not exist. Thank you. I feel privileged to work with such talented people. I would also like to thank NeHe / Evil for all of their many contributions. I think I speak for everyone when I say you have instilled in us all a sense of determination and wonder.
- llvllatrix aka Rishi Ramraj
* * * CONTEST IS NOW OVER. ENTRIES CAN BE FOUND BELOW. * * *
|
Metaball Visualization by Bourricot A very professional visualization that could give the prepackaged winamp plugins a run for their money. This plugin features animated metaballs and dynamically generated textures that morph. •Executable •Source |
|
A Festive Plugin by Endre Solem Wouldn't it be cool if Christmas tree ornaments were automated? This plugin features a beautiful Christmas scene, ornaments that dance around the tree to the music and falling snow. •Executable •Source |
|
Spectrum Heightfield by Gavin Murrison The effect in this plugin looks like cloth and is very realistic. The plugin features a heightfield generated from the spectrum analyser, scrolling over time. The animation and camera work in this plugin is very smooth. •Executable •Source |
|
Reindeers Flight by James Ferry A toy reindeer's flight through mountainous landscape. This plugin features beautiful animation, particle effects that emit from the reindeer as it flies, and a glowing red nose. Almost everything in this demo is animated to the music. •Executable •Source |
|
Merry Xmas by Marco Weber Ever wonder what Santa does after Christmas? Dance of course :). This plugin features dynamic light maps at three different resolutions, dancing models, and snow. Almost everything in this demo is animated to the music. •Executable •Source |
|
Snow Globe by Michael Wallace Long Description •Executable •Source |
|
Merry Christmas NeHe by Rick Wong A dancing "NeHeAmp" logo in a stary moonlight night. This plugin features beautiful textures and falling/twinkling snow. The snow makes sin() paths and has variable size and speed. •Executable •Source |
|
The Eternal Pool by Shawn Silsbee A beautiful demo of a morphing pool in a sci-fi / metallic environment. This plugin features an animated water effect and hardware shaders that use OpenGL SL (You will need an OpenGL 1.5 compatible card to run the demo). •Executable •Source |
|
Winamp GL by Tim Graupmann A cool visualization that features a plane that morphs to the music. The plugin uses cosf and triangles to draw waves. Colors get more intense with the beat. •Executable •Source |
CONTEST: CHRISTMAS 2000
Welcome To The Second NeHe Productions OpenGL Challenge!
The idea of this contest was to create an OpenGL demo with a Christmas theme! To win, an entry had to include source code and use basecode from this site. Entrants were asked to keep the content clean / family oriented.
There were only a few entries for this contest, but all of the entries are very impressive. As always, source code is included with most of the entries. So have fun dissecting the code!
* * * CONTEST IS NOW OVER. ENTRIES CAN BE FOUND BELOW * * *
|
Christmas Tree by Erik Ferner Smooth panning, realistic smoke, a cool model cabin, cool environmental effects and some great music. •Executable •Source |
|
Christmas KA by Jesper Ek Scrolling text, 3D models, cool visual effects and a crazy techno Christmas tune! •Executable •Source |
|
Winter by Jonathan Brenner An outdoor winter scene. You can control the time of day, leave footprints, build a snow fort, or just sit there and watch the snow. •Executable •Source |
|
Christmas Magic by Luigi Pino Great texture animation, 3D models, and a wonderful story about about Christmas fun. Watch for the snowball fight and skating snowmen :) •Executable •Source |
|
Project X-Mas by Matt Williams Nice music... a Christmas greeting and some great holiday pictures! Source code is not included with this demo. •Executable •Source |
|
Sims X-Mas by Simon Dotschuweit Explore a home filled with presents while snow falls around you and Christmas music plays in the background. Very nice! •Executable •Source |
CONTEST: THE TWO TOWERS 2003
Welcome To The Seventh NeHe Productions OpenGL Challenge!
SPONSORED BY: Creative
Theme: A Demo based on The Two Towers Movie or Book!
Prize: Creative Labs Europe will offer the latest high-end video card (NVIDIA) to the winner and two runner up prizes for 2nd and 3rd place!
Rules:
- All demos must use OpenGL.
- Full source code must be included with each entry.
- Code must compile as is. Code that will not compile will not win.
- You are not required to use the NeHeGL basecode. Any basecode can be used as long as it's included in the source .ZIP.
- All files must be compressed with ZIP or RAR. Do not send Ace, Tar, Etc.
- The source should be in it's own zip file and must include all files required to compile and run.
- The exe should be in it's own zip file and must include all files required to run.
- Freeware libraries are allowed, but remember to include any files required to compile the source.
- The maximum size of your zipped demo and all required libraries and data files can be no more than 7.5 Megs.
- The demo must run without any user interaction from start to finish... An options / startup screen is allowed.
- Code should have some type of commenting (even if it's minimal).
- If you use extensions, you better have something to fall back on if the card doesn't support it!
- There is no target hardware, your demo should run bearably at the very least on a 450MHz system w/ TNT2.
- All entries must include a README.TXT file with the following information: Your Full Name, Your Disclaimer & Your System Specs.
- On the same note: Disclaimers must be included... This site is not responsible for user submitted content, so protect yourself.
- Use of music or graphics protected by copyright without the authors permission is forbidden!
- Do not overplay scenes, do not overuse effects. Try to be original while sticking to the Theme.
- I will not be converting Linux and Mac code this time around, keep that in mind when thinking about your audience.
- The demo must provide a quick way to exit the demo without crashing (ESC, Q, SPACEBAR, Etc).
- All entries must be in by September 1st, 2003... 12:00pm MST.
- This contest is open to everyone!
Summary:
Create a cool demo based on Lord Of The Rings: The Two Towers. The demo must run without user interaction from start to end. The demo can loop at the end, but must provide a quick way to exit any time during the demo. A readme file is required, and must include your FULL NAME (so I know who made the demo), Your own personal disclaimer (protect yourself and your code... it's not my job) and system specs! The reason for system specs is so that someone having problems with your demo has a general idea what type of hardware was used to make the demo. If you do not wish to include your system specs, you must at the very least include a list of video cards that you know run the demo without problems.
Creative Labs:
I would like to personally thank Creative Labs Europe for sponsoring this contest. They went out of their way to contact me in regards to sponsoring the contest and talked highly of the programming scene in general. It's great to see companies taking interest in the people that purchase their hardware! Especially when the majority of companies could care less about the end user.
The number of entries I receive will directly impact future sponsorship. If everything goes well and the contest is successful, Creative Labs has mentioned they would be very interested in sponsoring future contests... and perhaps a few surprises along the way :)
* * * CONTEST IS NOW OVER. ENTRIES CAN BE FOUND BELOW. * * *
|
LOTR Two Towers Demo by Michael Wallace (WINNING DEMO) A beautiful demo starting with the "funeral" of Boromir (amazing water scene). •Executable •Source |
|
The Return of Gandalf by Andreas "neoztar" Hammar (SECOND PLACE) Some excellent artwork in this demo, along with a good story and some very nice models. •Executable •Source |
|
LOTR TTT demo by Paul Kitchin "Enigma" (THIRD PLACE) The water in this demo is very original, and the rain in the second scene is awesome. •Executable •Source |
|
Rings by Ákos Ludányi This demo has a cool scene with the ents in battle. •Executable •Source |
|
Runes by Brian Truitt Super cool morphing font in this demo. •Executable •Source |
|
Shadow and Flame by Daniel Brewer The opening scene with Gandalf fighting the Balrog is very well done. •Executable •Source |
|
The Front Line by Francisco Lopez A huge battle scene... make sure you have vsync on or it runs a little fast. •Executable •Source |
|
ExNihilo Two Towers Demo by Hermanns Christophe The battle at Helm's Deep. •Executable •Source |
|
Two Towers Demo by Jaanus Uri The Ents battle the Orcs. •Executable •Source |
|
Two Towers Demo by James Trotter Cool scene with a winged rider and the eye. •Executable •Source |
|
2 Towers by João Filipe Cunha Lopes Very entertaining demo... done in cutout cartoon images :) •Executable •Source |
|
Demoen by Lasse Ebdrup Pedersen This demo features some really nice artwork, along with a nice relaxing soundtrack. •Executable •Source |
|
The Darkness of Middle Earth by Luke Benstead A nice looking tower with some cool effects inside. •Executable •Source |
|
Two Towers Demo by Mark Turner Beautiful landscape scene. •Executable •Source |
|
Land of Blood by Philip Leszczynski "Bloody Hand" Lots of killing in this demo. Runs a little slow at time. •Executable •Source |
|
Desperation by Remco Blewanus "NeoKenobi" Battle at Helm's Deep with some very nice looking models. •Executable •Source |
|
May It Be by Rishi Ramraj "llvllatrix" An extremely short demo with some awesome models and a nice soundtrack. •Executable •Source |
|
Sauron's Tower by Shawn Silsbee A demo showing the demise of Sauron at the hands of the all-powerful sun. •Executable •Source |
|
t^3 by Vincent David A ring loading animation with a forest scene following. •Executable •Source |
|
TTT Mini Demo by Wei Chong, Ng An interesting demo showing the battles between good and evil in a chess like environment. •Executable •Source |
|
|