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==New NeHe Lessons== These Lessons are a new set of OpenGL tutorials. They use newer features of OpenGL, better object oriented style and base on SDL (Simple DirectMedia Layer) to create a platform independent OpenGL context. '''If you want to know how to get the lessons up and running, see the first ones in the list explaining how to use Code::Blocks or Visual Studio to compile them''' Enjoy! Disclaimer: You use these programs at your own risk, we cannot be held responsible for any damage caused! {| border="1" cellspacing="0" cellpadding="3" |- | rowspan="2" | [LessonCodeBlocksWin] | class="lessonHeader" | '''Setting up Code::Blocks under Windows:''' |- | This is for those, who'd like to use the best free IDE to develop C++ code: Code::Blocks.<br> |- | rowspan="2" | [LessonVisualStudio] | class="lessonHeader" | '''Setting up SDL with Visual Studio:''' |- | As most of you might use this IDE, here's how to get started.<br> |- | rowspan="2" | [LessonEclipse] | class="lessonHeader" | '''Setting up Eclipse CDT for the lessons:''' |- | How to get started if you want to use the Eclipse CDT. Thanks to AnTeevY.<br> |- | rowspan="2" | [LessonLinux] | class="lessonHeader" | '''Setting up SDL in Linux:''' |- | Linux users should be pretty familiar how to compile some code but here's a small info on what you need.<br> |- | rowspan="2" | [image|Lesson1|{UP}NewLessonThumbs%2flesson01.jpg|NewLesson1] | class="lessonHeader" | '''Lesson 01: Setting Up OpenGL with SDL:''' |- | This lesson explains how to use the Simple DirectMedia Layer to obtain access to an OpenGL context.{BR}{BR}This framework will be used throughout all the following lessons so be sure you understand how it works! <br/> |- | rowspan="2" | [image|Lesson2|{UP}NewLessonThumbs%2flesson02.jpg|NewLesson2] | class="lessonHeader" | '''Lesson 02: Simple Shapes and VertexArrays:''' |- | After you've learned how to set up an OpenGL window, you probably want to draw something to the screen.{BR}Here you learn how to get started! <br/> |- | rowspan="2" | [image|Lesson3|{UP}NewLessonThumbs%2flesson03.jpg|NewLesson3] | class="lessonHeader" | '''Lesson 03: Rotation and Translation in 3D:''' |- | Static 2D Objects from lesson 2 are useful, but pretty boring. In this lesson you learn how to create a cube and let it rotate. <br/> |}
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