Lesson 06 gets update to use SOIL for texture loading

One of the most frequently asked questions in the forums is why the texture loading code from lesson 06 does not compile, complaining about glaux.h not being found.

Well I finally took the time to show you how to get rid of this problem and even better, load textures from a huge variety of file formats with one line of code by using SOIL (Simple OpenGL Image Library).

So read this in conjunction with Lesson 06 for the full fledged texturing experience:

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