Article Index
The articles on this page were donated to the site by visitors such as yourself. Not all of the articles are OpenGL specific! Articles may contain mistakes, poor commenting, etc. It's up to you to take what you have learned from an article and apply it to projects of your own. If you find mistakes, or have questions about a specific article, please contact the author.

Particle Systems
Chris Gilbert: Explains how particle systems work and things to consider while coding a particle system. 
Polygon Classes
Dave Kerr: How to create a polygon class. The DOs and DONTs along with good planning information. 
Camera Class Tutorial
Ian Kerr: Excellent tutorial on creating a camera class. Includes images and example code. 
Virtual-Key Codes
Jeff Molofee: A list of all the virtual-key codes from the Microsoft MSDN. A valuable reference. 
How To Determine If A Point Is In A Triangle Plane
Christian Westman: A nicely illustrated article that will teach you how to determine if a point is in a triangle plane. 

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